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#4.0 Colonization Strategy

Add/Modify/Create

---===Intro===---

This game is a colonization game where the player will attempt to colonize a foreign land (possibly America?). He/she must explore, increase trade, keep good relations with Native peoples, spread religion, gain wealth and power. This would be a mix between Sid Meyer's Colonization, Settlers II, and Ultimate Domain.

---===Storyline===---

-Summary-

-General-

---===Technical Specs===---

  • Different resolutions:
  • 640x480x16 bit color
  • 800x600x16 bit color
  • Win 95/98/NT
  • DirectX 6
  • Possibly multiplayer
  • Isometric engine for the main view

---===Game Play Specs===---

-General-

-Structures/Buildings-

Headquarters
Forester
Woodcutter
Sawmill
Carpenter
Well
Fishery
Irrigation Channel
Metal Mine
Metal Works
Temple
Church
Basilica
Tavern
Barracks
Merchant Shops

-Units-

Catapult
Ballista
Guard
Footman
Archer
Knight
Healer

-Screens-

  • Title Screen: Title of game and image showing a scene from the game or an action shot.
  • Menu Screen: Background image and has buttons for: new game, load game, general options, quit.
    • New Game-Shows the New Game Screen to start a new game/campaign
    • Load Game-Shows the Load Game Screen to load a previously saved game/campaign
    • General Options-Shows the General Options Windows to set options that affect all games
    • Quit-Quits the program
  • New Game Screen: Set options for a new game. Selects:
    • Country colonizing for
    • Size of land area to colonize (small, normal, large)
    • Number of oponents and country they are from
    • Difficulty/Aggessiveness of oponents
    Then starts a game.
  • Load Game Screen: Shows a list of saved files found in a directory. The user selects a saved game and the presses Start Game or Cancel.
  • General Options Screen: Set options that affect all games. Install Directory, CD-Rom, Music, Sound Settings, Keyboard controls. Then returns to Menu Screen.
  • Game Screen: Isometric view of your colony. This is where most of the game play is done. Players can build buildings, move people, trade, etc...
  • Structure Window: A window that shows a building's status. If it is being built there is a progress bar showing how far it is done. If is if functioning, it shows what the structure requires and what it produces. There is also an option to disable the structure. If it is disabled, the structure doesn't require anything but does not produce anything.

Add/Modify/Create

Game concept developed by Mike Matczynski

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